I would definitely make a copy of your game folder before applying any of these patches. There is also a newer 2.679 patch that can be applied AFTER the 2.677 patch is. Started the game and the battle screen actually came up as widescreen and not stretched as far as I can see. Then I modified the sfc.ini file in the home folder and changed the lowres variable from 3 to 6. I made a copy of my SF2:CE folder before I ran the 2.677 patch. HD resolutions are chosen through the sfc.ini file ( lowres=0 thru 6 try 1, 2, 3, 4, 5 or 6 with windowed=0 or 1 to find the combination that works best for you)" Scout clutter has been removed from the shiplist, and all ships now get a full supply of admin shuttles. It's significantly better than the official 2.670. Of course you can play without using any of the modding tools. The Q3_Editor permits you to modify any bitmap in the game's UI and to rearrange hardpoints. Star Trek: Starfleet Command II: Empires at War download section contains: update. Why? To fix some gameplay and visual bugs, to enable High Definition resolutions, and to permit extensive modding of weapon and system specs via the included SFC_Editor. Download for free files to Star Trek: Starfleet Command II: Empires at War. "It updates your Starfleet2CE.exe, sprites.q3, shiplist.txt, and strings.txt. Reviving a very old thread here, but someone wake up me because I thought I was dreaming.Ī patch was released back in April for SF2:CE that allows higher resolutions: SFC2:CE patches
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